You can use this information to calculate where a specific chao’s data begins. There are 24 chao slots, each of which takes up 0x800 bytes. ![]() This memory region is where all of the chao-specific data is stored. It will not affect movement speed or anything else along those lines. This affects how quickly chao evolve, age, reincarnate, and die. Increasing this value slows down the flow of time, and lowering it speeds up the flow of time. Chao garden timescaleĪ value from 0 to 255 controlling the timescale in the chao garden. ![]() Rings AddressĪ value from 0 to 9,999,999 representing the number of rings owned by the player. Please note that game patches can cause these memory addresses to change - this information is accurate as of. This page lists all of the known chao-related memory addresses for the Steam version of SA2B.
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